以下是代码:
using System.Collections;using System.Collections.Generic;using UnityEngine; public class MoonFlash : MonoBehaviour { private CanvasGroup moonCanvasGroup; private float flashSpeed=0.2f;//光晕闪动速度 private bool isOn = true; private float maxAlpha = 0.6f;//显示的最高alpha值 private float minAlpha = 0.05f;//显示的最低alpha值 void Start () { moonCanvasGroup = GetComponent